Studying online

There are now 3 possible online modes for units:

Units with modes Online timetabled and Online flexible are available for any student to self-enrol and study online.

Units available in Online Restricted mode have been adapted for online study only for those students who require the unit to complete their studies and who are unable to attend campus due to COVID border closures. To be enrolled in a unit in Online Restricted mode, students should contact their Student Advising Office through askUWA and include which of the below criteria applies:

  • You are a student who is currently offshore and unable to enter Australia.
  • You are a student in Australia who is impacted by state or regional border closures.

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ARCT5536 Photo Real Rendering

6 points
Not available in 2022UWA (Perth)Face to face
The world of visualisation is changing rapidly. New rendering engines and methods are being developed constantly. This unit explores the use of Photorealism in the Autodesk 3D Studio Max environment predominantly using VRay, a dedicated physics-based rendering engine. Students are introduced to real world lighting, materials and effects, as well as 3D modelling techniques from the micro to the macro.

The unit runs in two parts. Part 1 (five weeks) looks at high end single frame high resolution rendering and post production for printing images. Part 2 (seven weeks) looks at high definition rendering for the purposes of animation. A single virtual model is used through the course of the semester, developing more detail each week. Students aim to reproduce real world lighting and materials in a simulated digital environment which enables them to create design proposals that specifically utilise the lighting and material conditions of the project.
Students are able to understand, manipulate and change the physics of materials, light and colour, as well as camera settings in the 3Dmax platform to create spatial and environmental effects within simulated architectural spaces and scenes.
Indicative assessments in this unit are as follows: (1) assignment one—still frame rendering for print and (2) assignment two—photo real animation production. Further information is available in the unit outline.
Unit Coordinator(s)
Craig McCormack & Chaz Flint
Unit rules
Contact hours
workshops: 3 hours per week
  • The availability of units in Semester 1, 2, etc. was correct at the time of publication but may be subject to change.
  • All students are responsible for identifying when they need assistance to improve their academic learning, research, English language and numeracy skills; seeking out the services and resources available to help them; and applying what they learn. Students are encouraged to register for free online support through GETSmart; to help themselves to the extensive range of resources on UWA's STUDYSmarter website; and to participate in WRITESmart and (ma+hs)Smart drop-ins and workshops.
  • Unit readings, including any essential textbooks, are listed in the unit outline for each unit, one week prior the commencement of study. The unit outline will be available via the LMS and the UWA Handbook one week prior the commencement of study. Reading lists and essential textbooks are subject to change each semester. Information on essential textbooks will also be made available on the Essential Textbooks. This website is updated regularly in the lead up to semester so content may change. It is recommended that students purchase essential textbooks for convenience due to the frequency with which they will be required during the unit. A limited number of textbooks will be made available from the Library in print and will also be made available online wherever possible. Essential textbooks can be purchased from the commercial vendors to secure the best deal. The Student Guild can provide assistance on where to purchase books if required. Books can be purchased second hand at the Guild Secondhand bookshop (second floor, Guild Village), which is located on campus.