MUSC2277 Electronic Music: Interactive Systems

Credit
6 points
Offering
(see Timetable)

If this unit does not have an online alternative, then students who are presently unable to enter Western Australia and whose studies would be delayed by an inability to complete this unit, should contact the unit coordinator (details given on this page) to ascertain, on an individual case-by-case basis, if alternate arrangements can be made to support their study in this unit.

AvailabilityLocationMode
Semester 2UWA (Perth)Face to face Predominantly face-to-face. On campus attendance required to complete this unit. May have accompanying resources online.
Details for undergraduate courses
  • Level 2 core unit in the Music: Electronic Music and Sound Design; Music Double Major major sequences
  • Level 2 elective
Content
This unit introduces concepts and techniques of live and interactive technologies for live electronic music, sound installation and game audio. Topics include interactivity, inter-device and network communication protocols, instrument building, sensors and micro-controllers, and game audio design. Applications of interactivity are explored through creative work, problem solving tasks and programming exercises. The unit concludes with a final project-the design and programming of one or more interactive musical devices or systems.
Outcomes
Students are able to (1) transform data from complex midi controllers; (2) design custom software for complex interactivity with midi controllers and other external devices; (3) program custom software for complex interactivity with midi controllers and other external devices; (4) develop skills with programming environments for game audio design; (5) combine sound synthesis, sampling and programming to create effective interactive music systems; and (6) coherently and logically communicate creative/technical ideas and goals regarding musical interactivity in both written and verbal formats.
Assessment
Indicative assessments in this unit are as follows: (1) project 1; (2) presentation; and (3) project 2. Further information is available in the unit outline.

Supplementary assessment is not available in this unit except in the case of a bachelor's pass degree student who has obtained a mark of 45 to 49 overall and is currently enrolled in this unit, and it is the only remaining unit that the student must pass in order to complete their course.
Unit Coordinator(s)
Dr Tracy Redhead
Unit rules
Prerequisites:
MUSC2273 Electronic Music: Generative Processes
Incidental fees
Incidental student fees and charges are costs incurred by students as part of their studies at UWA that are in addition to their tuition fees (further information is available here or contact your Faculty Office).
Participation in this unit will incur the following incidental fee(s):
iPhone / Android app called TouchOSC $7.99 from the apple store or Android. Link here: https://apps.apple.com/au/app/touchosc/id288120394 (estimated cost - $7.99).
Contact hours
Up to 3 hours per week.
Texts

iPhone / Android app called TouchOSC
$7.99 from the apple store or Android. 
Link here:
https://apps.apple.com/au/app/touchosc/id288120394

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  • Unit readings, including any essential textbooks, are listed in the unit outline for each unit, one week prior the commencement of study. The unit outline will be available via the LMS and the UWA Handbook one week prior the commencement of study. Reading lists and essential textbooks are subject to change each semester. Information on essential textbooks will also be made available on the Essential Textbooks. This website is updated regularly in the lead up to semester so content may change. It is recommended that students purchase essential textbooks for convenience due to the frequency with which they will be required during the unit. A limited number of textbooks will be made available from the Library in print and will also be made available online wherever possible. Essential textbooks can be purchased from the commercial vendors to secure the best deal. The Student Guild can provide assistance on where to purchase books if required. Books can be purchased second hand at the Guild Secondhand bookshop (second floor, Guild Village), which is located on campus.