MUSC2273 Electronic Music: Generative Processes
- 6 points
|Semester 1||UWA (Perth)||Face to face|
- Details for undergraduate courses
- Level 2 core unit in the Music: Electronic Music and Sound Design major sequence
- The area of knowledge for this unit is Design and Creative Arts
- Category B broadening unit for students
- Level 2 elective
- This unit introduces concepts and techniques of generative algorithms for electronic music composition through the graphical dataflow programming environment MaxMSP. Topics include software plug-in design, stochastic models for music, computer agency, artificial musical intelligence and world building. Applications of generative algorithms are explored through creative work, problem solving tasks and programming exercises. The unit concludes with a final project-the design and programming of one or more automated generative musical processes or systems.
- Students are able to (1) fluently perform programming tasks within the graphical data-flow programming environment MaxMSP; (2) demonstrate efficient use of digital music data types and protocols such as MIDI and OSC; (3) design basic software plugins in Max for Live; (4) program basic software plugins in Max for Live; (5) demonstrate control of data with algorithms toward generative musical processes; (6) combine together sound synthesis, sampling and programming for creative purposes; and (7) communicate creative/technical ideas and goals coherently and logically in both written and verbal formats.
- Indicative assessments in this unit are as follows: (1) programming exercises; (2) presentation; and (3) final project. Further information is available in the unit outline.
Supplementary assessment is not available in this unit except in the case of a bachelor's pass degree student who has obtained a mark of 45 to 49 overall and is currently enrolled in this unit, and it is the only remaining unit that the student must pass in order to complete their course.
- Unit Coordinator(s)
- Dr. Christopher Tonkin
- Unit rules
- MUSC1055 Electronic Music: Methods and Means
or CITS1001 Object-oriented Programming and Software Engineering
- MUSC2275 Electronic Music: Interactive Systems
- Contact hours
- up to 3 hours per week: lectures, labs and tutorials
- The availability of units in Semester 1, 2, etc. was correct at the time of publication but may be subject to change.
- All students are responsible for identifying when they need assistance to improve their academic learning, research, English language and numeracy skills; seeking out the services and resources available to help them; and applying what they learn. Students are encouraged to register for free online support through GETSmart; to help themselves to the extensive range of resources on UWA's STUDYSmarter website; and to participate in WRITESmart and (ma+hs)Smart drop-ins and workshops.
- Books and other material wherever listed may be subject to change. Book lists relating to 'Preliminary reading', 'Recommended reading' and 'Textbooks' are, in most cases, available at the University Co-operative Bookshop (from early January) and appropriate administrative offices for students to consult. Where texts are listed in the unit description above, an asterisk (*) indicates that the book is available in paperback.